BASICS



Your name or nickname: Bix
Your year of birth: 1990
A reliable DW account the mods can PM to reach you: [personal profile] bixasaurus
Who you currently play at 6I: n/a
Link to your hold comment: Here
Referral: Connor's Player ([personal profile] winswars Altair's Player ([personal profile] eaglesonofnone

Character name: Malik Al-Sayf
Character type: Fandom Character
Fandom/Canon: Assassin's Creed
Character DW journal: [personal profile] loyalrebel
Does this character have previous CR?: Yes, [community profile] synodiporia


HISTORY



Canon Information

Synodiporia History

Game history overview, starting with Malik's first Jaunt

Significant CR
  • Melissa Lyre (World of Darkness OC): A vampire, former Hunter/Cop and Malik's wife. Malik and Melissa first met on their mutual first Jaunt (Digital Frontier). Their romance was a fairly slow, if steady, one. Malik taught her the morality of the Assassins in order to help control her inner Beast, and she helped him realize that he could find happiness outide of the Assassins. Rougly two years after first agreeing that they were attracted to one another they had an incredibly stealthy wedding, Malik having given her a magical dagger as a wedding gift because he's weirdly practical like that. Her departure from Liminal Space six months previously has left Malik in a state of grief. (Dropped)

  • Leonardo da Vinci (Assassin's Creed): The famed inventor and artist, Malik's other Romantic Partner. While they met early on in Malik's time as a Traveler, Leonardo and Malik didn't entirely know how to talk to one another for some time but eventually became close. Neither realized that their attraction was romantic until they were infiltrated as lovers (Jack of Spades Walkabout) and decided to continue the relationship after speaking with their other romantic partners about it. Leonardo's peaceful nature and intelligence helped round out some of Malik's rougher edges and allow him to actually relax around others. Leonardo left the Travelers rougly a year previously, before Malik could ask about marrying the inventor.(Dropped)

  • Ezio Auditore de Firenze (Assassin's Creed): Malik and Ezio did not get along to say the least. This came to a head when Malik point blank told Ezio that he did not deserve to wield Altair's (replica) blade after a heated argument. Ezio's seeming disregard for caring about the Assassins and disrespect towards Malik fundamentally fractured Malik's faith in his own skills and abilities, as well as the future of the Assassin Brotherhood. The repercussions of which would see Malik pushing himself back in to the position of a fighter and Master Assassin instead of advisor and Dai, and later question his own relevance and purpose as a member of the Brotherhood.(dropped)

  • Altaïr ibn La-Ahad (Assassin's Creed): Malik's closest friend. Altaïr arrived rougly halfway in to Malik's time as a Traveler after months of Malik being without anyone from Masyaf around. Despite the differences in canon point, and Malik's plague of doubts about his own place, their friendship has ever been unshakable.

  • Bayek of Siwa (Assassin's Creed): while their time together was brief, Bayek was fairly instrumental in reviving Malik's belief in his place as an Assassin. Talking with the literal founding father of everything and being told you are good enough is a wonderful thing after all. (dropped)

  • Callum Lynch (Assassin's Creed): The first of the 'modern' Assassins that Malik met, Malik found out how shattered the Assassins have become. Between Callum and Daniel, Malik's opinion of the whole of the Assassins past his own time is fairly low.(dropped)

  • Daniel Cross (Assassin's Creed): Malik and Daniel were something of friends, and while Daniel may have been a Templar and Malik a founder of the modern Assassins they got on remarkably well. Malik learned a portion of what has been happening in the 20th/21st Century Assassins from Daniel, and very little of it has been anything Malik finds worthy of approval.(dropped)

  • Alcuin no Delaunay (Kushiel's Legacy): Malik's adoptive brother in all but paperwork. While their friendship started as that of a teacher and student, Malik's fondness for Alcuin developed beyond the bounds of that, and after a rather awkward explanation that it was not a romantic or sexual fondness but a familial one.

  • Anafiel Delaunay (Kushiel's Legacy): Malik is not terribly fond of Anafiel, but they've managed to negotiate an awkward peace between them for the sake of Alcuin.
  • Claudia Donovan (Warehouse 13): a friend, Claudia has generally been one of Malik's sounding boards for his inner struggles when he has managed to talk about them which is... not often.

  • Charlene "Thorne" Durante (World of Darkness OC): a vampire. While she and Malik used to be close friends, their relationship has deteriorated to the point of avoidance of one another. Malik is not certain he trusts her anymore, and generally feels like he's been tossed to the side for her newer friends.

  • Eren Jeager (Attack on Titan): An incident between Malik and Eren has been one of the events that have made Malik fairly bitter and more pessimistic than previously. While their relationship has improved since Malik essentially punched Eren in the brain, they're not exactly friends but are at least willing to consider going to bat for one another in some circumstances.
  • Thace (Voltron: Legendary Defender): a member of the Blades of Marmora, Thace and Malik got along well and bonded over being from secret organizations devoted to promoting freedom by existing in the shadows.(Dropped)

  • Lupa (Shin Megami Tensei: Digital Devil Saga): one of Malik's closer friends, and the one technically responsible for Malik's own Atma Demon. Lupa's somewhat paternal nature and different outlook on the world gave Malik a friend to discuss less socially acceptable things with, and while Malik turned him down Lupa had offered Malik a place in a group when Malik was at a low point. (Dropped)


  • Significant Jaunts:

  • Digital Frontier: Malik's first jaunt, and first death. Malik infiltrated as a navigational Defender named MapLink who had a somewhat illicit relationship with Melissa's infiltration LISA. This resulted in MapLink being turned in to an Automata (LISA being the primary distributor of the virus) and attempting to convert the lead Defender JORD1. It turns out JORD1 was already infected and took the attempt by MapLink very poorly, resulting in MapLink getting beheaded. On the other hand, Malik ended up wielding Ned Stark's sword on the back of a lightcycle in a final battle against a horde of monsters once he revived so that was pretty cool.

  • Lighning Age: Malik's first investigation, and a bit of a giant mess of a jaunt. During the non-eurocentric steampunk jaunt set after his fight with Ezio, Malik decided that the only way he could be useful to the group was to get himself a new arm...so he did. Shortly after the rather involved surgery for that Malik had to maintain his cover as a native when all hell broke loose and the other Infiltrators were blown in as being from other worlds entirely. This involved walking a friend through being tortured by him for information, fighting a waheela and getting saved from being mauled to death by the timely application of napalm. Malik also got in to an argument about different cultural values which resulted in people being petty and stealing underpants as well as setting things on fire in protest. Needless to say, Malik's opinion of his fellow Travellers was at an all-time low... and never really recovered.

  • The Missing Dragon (Walkabout): Malik's infiltration to Misericordia was a mercenary leader and archer called Aquila. After staging a bloody coup of the Blood Quarter for control of the area, Aquila's second in command was kidnapped by the face-stealing Dragon. In order to get her back, Aquila agreed to become the next Red Illuminant. As the Red Illuminant, he and the other Illuminants sucessfully broke in to Liminal Space and attempted to murder Empress, a member of the Arcana. Malik kept a number of Red's spells after the jaunt, becoming the only Red Mage among the Travelers for a time.

  • Jack of Spades (Walkabout): Set in the 1920's Malik's overlay was a sniper and member of the mafia and the secret lover of both Leonardo and Thorne's overlays. Tragedy struck when, after learning that he would be a father for a second time, Malik's overlay was murdered leaving his son Tazim technically orphaned. After his revival, Malik did his best to avoid the small grieving family (this involved stealing a copy of the Declaration of Independence with Alexander Hamilton's assistance, getting a small library's worth of period reference books and poetry as well as purchasing over 100 pizza's for the Travelers as a whole) but ended up attending his own funeral and appearing before Tazim in an attempt to give the kid closure. Being a father had felt right for Malik.

  • Villains and Vigilantes: another jaunt Malik died on, this time as himself while trying to gain information for the Travelers on the nature of the Manticore.

  • World Series: Malik was an idiot and connected his brain directly to a database of every death that has ever happened in the history (known and unknown) of Synodiporia.
  • Haunted Isle: Infiltrated as Eren's father, and a merman, Malik's paranoid infiltration ended up dying after confronting who he thought was a traitor amongst them on the island. This death was among the worst that Malik experienced because it happened slowly while trapped in a small cave.

  • Pogemon: Malik's overlay was, effectively, a Templar. Partnered with both the wise owlcat Athena and the nefarious Nevermore. When his partnership with Nevermore was uncovered, Malik's overlay played the victim and helped in sealing away the villain... while cementing his own control over the dynamics between humans and pogemon.

  • Olympus Upended: Malik decided he was mostly Done with the Travelers and their shenannigans on this jaunt the second everyone started bickering about things. He did, however, seek out the goddess Selene and beg immortality from her. She agreed, his desire to be with the two people he loved who would normally be born well after his death swaying her to compassion.

  • Digital Frontier: Legacy Mode: a return to the world of Malik's first jaunt, though this time he remained himself. Malik pissed off a number of people by remaining true to his Assassin morality and helping a literal identity thief escape probable execution and making her a digital Assassin in the process.

  • The Fight With Tower: following Elsewhere Universty, Malik joined a group of Travelers intent on killing one of the Arcana for various reasons. Malik's reason was both because of his nature as an Assassin as well as personal ones. The group decided on going after Tower, a seemingly safe bet of a target due to a lack of known alliances between the Arcana and others. Malik ended up dying (again) when he went to a deeper plane of existence to confront Tower and shake the Arcana's control over the enviroment of Liminal Space.

  • What is your canon exit point?: Canon: winter, 1198 CRAU: After dying in the fight against Tower


    PERSONALITY OVERVIEW



    N/A


    PERSONALITY QUESTIONS



    What skills does your character bring to the situation?

    Malik brings a number of both hard and soft skills to the situation. He's a skilled fighter, medieval mapmaker, and while it has been a number of years since he's seen the fortress he has a background in managing the daily affairs of both a fortress and support village. He is also a skilled spymaster and information gatherer and advisor. Malik has training from home in a number of things from a multitude of langugages to tending wounds and wilderness survival to courtly manners. He is also, despite his somewhat grumpy nature, actually good with people and adept at navigating interpersonal problems between others. He is willing to listen and guide people through their own issues, as a Dai it was an aspect of his job to help those dealing with crisis of faith in the Brotherhood and his time in Synodiporia has only expanded that in to crisis of the self. Malik is an incredibly stubborn person, and has learned how to adapt to most any situation.

    Malik's time as a Traveler has given him a somewhat unique perspective on how to navigate wildly different situations as well as how to deal with change and loss.

    Why did you choose this specific character for 6I, and how do you picture them fitting into the game?

    6I, despite the chaos and hallucinations and manipulation, will be something of a respite from the breakneck speed of change and lack of structure that Malik has gotten used to. Having a place to actually do the things he's genuinely good at, as well as being part of a community, will be an interesting change of pace for him.

    Malik has had a rough time, some of it his own doing, but has not had much of an opportunity to actually deal with any of it beyond ignoring it and continually moving on to the next crisis. 6I will be an opportunity for him to slow down and process things, and come out the other side better for it.

    How do you imagine your character will survive in 6I, and in what ways will they contribute to the settlement, if any?

    While Malik may miss the ease of getting resources in Synodiporia, Malik will settle fairly well in to life at the settlement once he realizes he's there for the long haul, he's likely to step up in helping around the setlement in getting things like farms and supply stores built up as well as getting to work mapping the island accurately on an IC level and getting a network of assistance for things in place as much as possible. Teaching others how to use lower-tech equipment than they're used to will also be on his priorities, along with learning how to do what he already doesn't know how to.

    While he is not likely to set himself up as a leader unless pressed, he is very likely to be a willing point of contact between people or groups.

    How will your character react to...

    Being separated, possibly permanently, from loved ones and their previous life, including loss of powers, if applicable?

    Malik will not take being separated from Traveling and losing his immortality very well, it was as far as he saw, his only way to see his wife and Leonardo again. While he will likely struggle to adjust to the loss of some of his powers from Synodiporia, eventually being away from there will become a relief. He is no longer the plaything of the Arcana, and can actually reasonably take his time in things without being shoved in to another person's life every few weeks will likely prove interesting to adjust to.

    Their environment being manipulated, possibly in strange or extraordinary ways, and possibly in ways which restrain them?

    Malik is incredibly used to, and jaded about, being in a constantly changing enviroment that rarely makes sense. Short of being trapped underground, he's going to be able to roll with whatever strange enviromental changes come his way.

    Due to both the events of Solomon's Temple and his death during the Haunted Isle jaunt, Malik will always react poorly to confined space especially dark ones. While he can generally power through his fear, he does not generally care about how safely he gets himself out of said confinement.

    Being physically and/or mentally manipulated, such as having hallucinations or suddenly possessing special abilities they did not have before?

    How Malik reacts to manipulation is something of a mixed bag. Things like spycraft and political machinations aren't something he generally finds issue with so long as it doesn't bring harm to innocent people. He has grudgingly gotten used to gaining powers, but is still bothered by the idea of anyone (including himself) gaining instant mastery of skills that take actual training to master.

    The violation of free will is something he is almost violently morally opposed to, and betrayal of friendship is an equally grace offense to him personally. Malik has a deep mistrust of technology/magic that manipulates people as well as those who use it to do so.



    POWERS & SPECIAL ABILITIES



    Malik's Powers in Synodiporia The only mundane skills on the list are 1920's Dance and maintaining Lightning Age prosthetics.


    WRITING SAMPLES



    SAMPLE 1
    Why did you choose this sample? This is his post of the 6I test drive thread, and has a few decent insights in to his current mental state.
    Linked or pasted sample: TDM Thread

    SAMPLE 2
    Why did you choose this sample? This is Malik's solo fight with Tower, and is the last thing he will have done in Syn before arriving
    Linked or pasted sample: CW: death, violence, cannibalism (kind of)
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